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typedef struct _VERTEX_POSCOLOR
{

D3DXVECTOR3 pos;

DWORD color;
 static const DWORD FVF_POS_DIFFUSE;  //==D3DFVF_POS_DIFFUSE
public :
 //생성자로 인수받아 초기화 해준다
}VERTEX_POSCOLOR;


 

 

VERTEX_POSCOLOR g_Vertices[3];

 

g_Vertices[0]=VERTEX_POSCOLOR(-10.0f,-10.0f, 0.0f, 0xffffffff);
  g_Vertices[1]=VERTEX_POSCOLOR(10.0f,-10.0f, 0.0f, 0xffffffff);
  g_Vertices[2]=VERTEX_POSCOLOR( -5.0f, 10.0f, 0.0f, 0xffffffff);

 

 

 

 

 

_pD3dDevice->SetFVF( VERTEX_POSCOLOR::FVF_POS_DIFFUSE );
 _pD3dDevice->DrawPrimitiveUP( D3DPT_POINTLIST,3, (void *)g_Vertices, sizeof(VERTEX_POSCOLOR) );

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