그래픽스(Graphics)/Opengl
glGenBuffers 사용하기 위한 헤더파일,lib,dll
3DMP
2012. 11. 2. 11:07
여기에서 받을 수 있으며
#define GL_GLEXT_PROTOTYPES
#include <gl/glew.h>
#include <gl/wglew.h>
#pragma comment(lib, "glew32.lib")
를 적어주면 된다
glBindBuffer = (PFNGLBINDBUFFERARBPROC)GET_PROC_ADDRESS("glBindBuffer");
glDeleteBuffers = (PFNGLDELETEBUFFERSARBPROC)GET_PROC_ADDRESS("glDeleteBuffers");
glGenBuffers = (PFNGLGENBUFFERSARBPROC)GET_PROC_ADDRESS("glGenBuffers");
glBufferData = (PFNGLBUFFERDATAARBPROC)GET_PROC_ADDRESS("glBufferData");
glGenBuffers(1,&bufferObj);
glBindBuffer(GL_PIXEL_UNPACK_BUFFER_ARB,bufferObj);
glBufferData(GL_PIXEL_UNPACK_BUFFER_ARB,DIM*DIM*4,NULL,GL_DYNAMIC_DRAW_ARB);
GET_PROC_ADDRESS 에 대한 설명은..
http://msdn.microsoft.com/en-us/library/dd374386%28v=vs.85%29.aspx
사용법 참고는.. http://blog.daum.net/spspoon/83
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