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MyGUI is a library for creating Graphical User Interfaces (GUIs) for games and 3D applications. The main goals of mygui are: speed, flexibility and ease of use.

[License: open source]




http://mygui.info/






MyGUI v3.2.0 Released!

February 24th, 2012

Main changes in 3.2.0:

  • Improved font display:
    • Decreased texture memory usage (typically by 50% or more).
    • Added support for Windows FON/FNT bitmap fonts and for embedded SBIT bitmaps in TrueType fonts.
    • Added support for overlapping glyphs.
    • Simple text shadows added (optional).
    • Full FontViewer support to load and create new fonts.
  • Added a new SkinEditor tool.
  • Improved the LayoutEditor and FontEditor tools.
  • Made lots of other improvements and fixes.

More detailed changelog.

MyGUI v3.0.1 Released!

February 13th, 2010

This release contain few fixed bugs, changed license and improved CMake scripts. No API changes was made and this release is highly recommended for those who previously downloaded MyGUI 3.0.0. Changelog.

We also decided to add small exclusion in LGPL for static linking (details).

MyGUI 3.0.0 Released!

January 10th, 2010

Main changes:

  • rendering separated from core, we also implemented pure DirectX and OpenGL renderers in addition to OGRE render.
  • heavily reworked resources system.

For a detailed list see changelog.

MyGUI 2.2.3 Released!

October 4th, 2009

This is bugfix release aimed for those who use 2.2.2 and not using MyGUI from trunk. Strongly recommended for update.

You can download source package here: MyGUI 2.2.3.

SubWidgets

  • subwidget EditText was reimplemented
  • word wrap support in edit mode
  • cursor and text selecting with ManualFont

Widget

  • fixed problem with inherited Disabled and Visible conditions

We have made lots of changes in upcoming MyGUI 3.0 and we working on it very active, but still not ready to release it, so we decided to update current release.

IRC channel

June 7th, 2009

IRC channel was created!
Server: irc.quakenet.org
Channel: #mygui
Welcome!

MyGUI 2.2.2 released!

March 27th, 2009

After long time of active development we finally stopped adding lots of new features, improved everything else and made new stable release, MyGUI 2.2.2. It has lots of changes and improvements since the previous 2.2.0_RC1 version.

You can download source package here: MyGUI 2.2.2.

Here’s list of major changes: Read the rest of this entry »

MyGUI for C#

March 25th, 2009

We have implemented generator wrappers for the library. Generator parsed data from doxygen, and with the help of templates, performs the generation of wrappers. At the moment there are templates for C# and Managed C++. It is also possible to setup generator for other languages if the need arises.

1. C# – MyGUI.Export.dll (exported functions) + MyGUI.Sharp.dll (wrapper using P/Invoke)
2. Managed C++ – MyGUI.Managed.dll (wrapper using CLR)

At this time, a wrapper does not support Mogre due to specifics of the latter, but we are working in this direction, and version that supports Mogre will be presented .
Generator, wrappers and a demo is now available in MyGUI svn: http://my-gui.svn.sourceforge.net/svnroot/my-gui

Blog started!

March 17th, 2009

What’s actually pretty. Here we’ll place announces and some docs about MyGUI architecture.

Now site works a little bit slow, but I think we’ll solve this problem. Fix CSS/JavaScript bugs. Fix content :) .



2007 – Current year 

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